Welcome!

Hi there! I'm YannZ, a game-music composer blending organic textures, jazzy flair, and cinematic depth. I'm passionate about crafting soundtracks that evolve with your gameplay and resonate with players long after the credits roll.

About Me


Featured Projects

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Lucid (in development for 2026)

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“Lucid” started as a 10‑minute jam entry and has grown into a full 3D exploration game set for 2026. You play as Margarine Walker, a time‑bending butterfly who solves townsfolk’s problems against the clock—complete with three “butterfly effect” resets.

Every minute that passes there’s a light feeling of déjà vu. Fantasy with a touch of Brass

Every minute that passes there’s a light feeling of déjà vu. Fantasy with a touch of Brass

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Asami’s Journey

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“Asami’s Journey” Full OST represents the adventure young spirits might imagine. We can see the hills and the clouds, you feel the wind moving around you.

“Asami’s Journey” Full OST represents the adventure young spirits might imagine. We can see the hills and the clouds, you feel the wind moving around you.

“Asami’s Journey” is a gentle slice-of-life fantasy soundtrack built around task-based progression and quiet emotional weight. Originally created for a game jam, it follows a day in the life of Asami during a stormy greenhouse delivery mission.

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Fangs & Feathers (Eggs-COM)

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“Fangs & Feathers” is a hybrid country-to-sci-fi mini-OST created for a jam, guiding players from cozy barn life to the edge of the cosmos.

From country to Sci-Fi, this game blatantly move through styles that are also felt in the music

From country to Sci-Fi, this game blatantly move through styles that are also felt in the music

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A Dead Guy That Made More Guys Dead

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From country to Sci-Fi, this game blatantly move through styles that are also felt in the music

From country to Sci-Fi, this game blatantly move through styles that are also felt in the music

“The Dead Guy That Made More Guys Dead” is a retro-action OST built around heavy djent riffs, ominous atmospheres, and fast-paced intensity. Created for a game jam, this soundtrack blends distorted 6-string bass, cinematic strings, and atonal synth ambiances to support high-octane combat and eerie exploration.


What I Offer

I specialize in custom game music that: